The story here is that I never watched a video for intuitive F2L because they were all too long. I find that I learn better from videos, but I’m also. F2L (First 2 Layers) is a way of continuing after solving the cross. In most cases those algorithms are simply the intuitive pair-and-insert. The name CFOP comes from the steps involved (Cross, F2L, OLL, PLL), and you . Rather than relying on a big table of algorithms, F2L is best done intuitively.

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If they need to move clockwise, then use this algorithm:. For example, here are two ways of pairing the corner and edge pieces:. Both Top Type 2 Case 4: Your natural instinct may be to use your right hand, which produces the first algorithm. Don’t start by learning those algorithms.

F2L Algorithms – CFOP SpeedSolving F2L #41 Cases

Compare these two algorithms:. All of that being said, I can give you some situations to hopefully make the process easier. Using this algorithm is preferable than using the first algorithm twice, as it will be much tutorila to perform. The next step is to solve the rest of the first two layers which is what F2L stands for at the same time, to get this:. Ignore the algorithm if you are just learning F2L. If you used the second algorithm instead, then the same thing happens to red-blue corner and edge pieces, but now the red-green pieces are much happier and are in a position to be solved much more easily.

The definition is a little different depending on the subject or who you are talking to.

Again, these algorithm are arranged in what I think is a sensible order but you are free to learn them however you please. Now, when you’re solving the cube using the full CFOP method, the whole last layer is supposed to be solved in two steps:.

This step is called CPLLas it aims to permute the corners – that is, move them to their correct positions like this:. If you spot an error, please contact me.


However, knowing that you can solve this step using just one algorithm is useful during the learning process! Very slow indeed, about seconds per quarter turn of a face. The algorithm page has each OLL algorithm tuforial by the shape they resemble, so you can find which situation you need easily. They don’t look scary at all, and there’s even some triggers in there that you’ve already seen!

I know, I know, I said that F2L should be solved intuitivelyand that you shouldn’t rely on a big table of algorithms. I would recommend that you keep using the 2-look algorithms until you feel confident with most of this speedcubing guide. Learning and practising this method can take you all the way to the top of the game – it is used by a lot of the top speedcubers to set world records, including the current staggeringly low time of 4.

Although the idea of slowing down in order to speed up may be counter-intuitive, a useful exercise is to practise F2L tutorrial an exaggeratedly slow speed. After solving rutorial cross, a corner-edge pair is paired up form pairand then inserted into the correct slot pair insertion.

This doesn’t disturb any of 2fl other F2L spaces, but you can see that the red-green pieces are looking rather unsolved and unhappy. COLL and CLL both mean different things to other cubers, and sticking to convention makes things a lot easier for everyone involved. If you’ve just arrived at this website looking tutoiral learn how to solve a Rubik’s Cube and thought to yourself “Beginner my left foot, I’m starting with the speed cubing guide, that sounds fast”, then I warn you now: You want to eliminate wasted time searching for pieces.

But what is life without a bit of a challenge every now and then. The examples below show the f2o basic cases: This works, and is an intuitive way to tutoriql the problem, but the second solution is much simpler. This will be awkward the first few times you attempt it, but it is certainly worth practising.

The two cases are shown below:.


First Two Layers

You might think that this sounds quite challenging, and you’d be right. The second algorithm looks the picture of perfection – short and repetitive. In this situation, the first algorithm uses the empty space between the red and blue faces to move the red-blue edge piece so it can be easily paired and inserted.

It is difficult to teach intuition, but through practice it should eventually just ‘click’ in your head. Not having to turn tutodial cube over after completing the cross on the top layer saves a lot of time, and it also means that you can be looking for the pieces for the next step whilst completing the cross on the bottom.

Just like with the happy red-green pieces before, sometimes you will come to an F2L situation that you’ve solved many times, but solve it in a different way because you want to set up the next F2L pair for easy solving.

Using this algorithm is much faster, as it makes a cross in one go. Intuitive LL under construction. Both Top Type turorial Case 3: You want a taste of the high-flying, rock and roll lifestyle of the speedcuber.

Of course, when you’re just sat at home on a lazy Sunday idling the afternoon away with a Rubik’s Cube you likely won’t be paying much attention to official WCA competition rules, but it does give you something to aim for.

World Cube Association Tutroial A3a1 states that a competitor has up to 15 seconds of inspection time before attempting a solve, and you would want to be spending this time mentally formulating a complete solution to the cross which you could then execute very quickly at the start of your solve. Instead, the pieces that do get affected are ones you don’t care about, as they were occupying the space that rutorial want to put the red-blue pair into.